your characters gain with every level and they also are addend by a certain piece of garment. Don't buy licenses on weapons, armor, accessories, technicks and magicks unless you have the thing (or you know that you'll have it soon) - those LP use to buy licenses on passive skills. Some weapons have an elemental affinity, which … We’ve already covered our recommendations for party role configuration and the most useful jobs for your party, so be sure to check that out if you haven’t already. Some weapons cannot do either. Bushi has access to 133 licenses and 18 optional licenses through the unlocking of Espers and Quickenings.. Their primary weapon is the katana and their primary armor is mystic armor.Two swords and six pieces of heavy armor can also be unlocked. The license board is a very huge project and consist of eight different sections; magicks, technicks, accessories, augmentations, weapons, armor, espers and quickenings. Home Final Fantasy 12: The Zodiac Age / FFXII How to Obtain the Best Weapons Final Fantasy 12: The Zodiac Age / FFXII - How to Obtain the Best Weapons. Axes, and Hammers. The License Board in Final Fantasy 12: The Zodiac Age is directly related to the job system and allows each character to use various weapons and abilities. Some weapons can knockback opponents while others cannot. For Final Fantasy XII: The Zodiac Age on the PlayStation 4, a GameFAQs message board topic titled "No License Weapons". Shikari's ninja sword licenses are locked behind Quickening licenses, and as there are four licenses and only three Quickenings, it is not possible to unlock all ninja swords for the same character. May 14, 2019 Rice Secretary Final Fantasy 12: The Zodiac Age / FFXII 3 Staff of the Magi - license to equip the powerful Staff of the Magi weapon Black Magick 1-13 - a full suite of black magic, culminating in powerful spells like Scourge, Flare and Scathe The damage formula for ninja swords is: Ninja swords use the Speed damage formula. They have access to a total of eight Technicks (three of which must be unlocked); however, they are unable to use magicks. Introduction. Most melee weapons have a chance of performing a random hit combo, while ranged weapons and measures can deal critical hits. The following is a list of the weapons in the original (pre-Zodiac) releases of Final Fantasy XII. Choosing the optimal setup for FF12 best job combos is a surprisingly complicated puzzle because not only do you have to take into consideration which jobs synergize well, you also want someone in your party able to equip each of the best endgame equipment combinations so nothing goes to waste, and you want to ensure that each character … The board is also divided into two parts. Final Fantasy XII: The Zodiac Age introduces a new job system with new ... or a Melee Weapon wielder (like a Shikari). Re: Final Fantasy XII The Zodiac Age (Steam) Post by timechaos69 » Thu Feb 01, 2018 8:24 pm Drummer just as an FYI there was a codebreaker cheat on ps2 version for enemies to drop all items...either you could look into that or do a chain multiplier thing which does the same thing? And the passive attributes like strength, defense, magick power etc. cant remember its been so long but heads up